Character surfacing work of Lady Micte for the animated series Maya and the Three. There were so many amazing character concepts for this show, but I fought hard to surface/texture this goddess. During production I was both the Senior Character Surfacing Artist as well as "Trainer". Training included workshops for Substance Painter and general art technique.
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Lady Micte's default look includes the full headdress of mud-covered dreadlocks and hanging skeletons. There were additional variations that required two different headpieces and two hair grooms. Groom of the black dreadlocks is credited to Rozemarijn Spanjaard who worked extremely hard to achieve the dreadlock variants with incredibly punishing memory restrictions.
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Maya and the Three released in 2021. It received 2 Annie Awards and 7 total nominations, including a nomination for "Outstanding Achievement for Character Design in an Animated Television/Media Production"